[PSX] Legend of Mana, compile only one file
I am the author of the Spanish translation of Legend of Mana, you will find the project here: https://legendofmanatranslationproject.blogspot.com/
Every time I want to modify anything I have to compile the whole thing which takes a lot of time. According to your readme file, there is a way to compile only the file that has been modified:
So I am following your instructions, this is the command I am using:4. COMPIL
This command will compil all files from the INSERT directory and put the result into the PATCH directory.
It is possible to compil only one directory or one file with parameters 'type' and 'name' (which are inseparable).
lua-interface[-light].exe -a "PSX-LoM-Tools.paq" -e "compil('<iso_name>'[, <'type'>, <'name'>])" legendofmana.lua
iso_name = name of the ISO file
type = type ('D' for Directory / 'F' for File)
name = name of the directory/file to extract
When I execute this command all I see is this:lua-interface-light -a "PSX-LoM-Tools.paq" -e "compil('Legend_of_Mana.img', 'F', 'PATCH\DIALOGUES\END_0057.IMG.3.bin')" legendofmana.lua
As you can see nothing happens. A lot of "Processing", but no "Compiling".
I think I am using the wrong syntax. Can you help? What am I doing wrong?